Hi !
This week wasn’t the most productive one for us… We spent a lot of time struggling with hard and mathematical problems. We really hate maths…
I personally fought against pathfinding to implement the famous A* algorithm. It finally works (yay !), but it still need some refinements and optimizations. I also made more sprites, like the Knight, Blackmage, Rogue, etc.
Paul worked on balancing and Dax implemented transitions between the screens.
Here are some examples of this (of course it looks a lot better animated) :
Hopefully we will have more to show you next week !
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